Mono hosted inside SecondLife

I just read on the official Linden Blog that they have completed an initial version of hosting Mono within SecondLife. What they have done is to compile the Linden Scripting Language (LSL) into Intermediate Language (IL) code and they automagically gain all the advantages of the .NET Runtime – Just In Time (JIT) compilation, advanced Garbage Collection and, hopefully, the ability to extend SecondLife with other .NET supported langauges (though that’s a personal wish ;-) having . [Read More]